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	<title>Comments on: Ask A Freelancer #2: Coding Designs That Are Not Your Own</title>
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	<link>http://cmdshiftdesign.com/blog/2009/08/06/ask-a-freelancer-2-coding-designs-that-are-not-your-own/</link>
	<description>A blog for creative professionals that features design news, freelancer resources, web trends, gadgets, new typefaces, wares, web apps, and must-see sites.</description>
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		<title>By: Derek Herman</title>
		<link>http://cmdshiftdesign.com/blog/2009/08/06/ask-a-freelancer-2-coding-designs-that-are-not-your-own/comment-page-1/#comment-508</link>
		<dc:creator>Derek Herman</dc:creator>
		<pubDate>Sat, 08 Aug 2009 14:35:39 +0000</pubDate>
		<guid isPermaLink="false">http://www.cmdshiftdesign.com/blog/?p=1301#comment-508</guid>
		<description>I don&#039;t care if your design is crap! As long as I have some free time I&#039;ll code just about anything a designer throws at me, because it&#039;s a really easy way to make $4-600 bucks in like 5 hours. Why turn that down. I have worked on tons of stuff I would never put in my portfolio, but I did it cause I could make some easy quick cash. Don&#039;t run from money and the experience of coding other peoples designs just cause they suck. learn from them in some way and get more coding time under your belt.

Who knows you might accidentally meet a contact that refers you to someone else who happens to own a huge company that will pay you lots of money to build websites.</description>
		<content:encoded><![CDATA[<p>I don&#8217;t care if your design is crap! As long as I have some free time I&#8217;ll code just about anything a designer throws at me, because it&#8217;s a really easy way to make $4-600 bucks in like 5 hours. Why turn that down. I have worked on tons of stuff I would never put in my portfolio, but I did it cause I could make some easy quick cash. Don&#8217;t run from money and the experience of coding other peoples designs just cause they suck. learn from them in some way and get more coding time under your belt.</p>
<p>Who knows you might accidentally meet a contact that refers you to someone else who happens to own a huge company that will pay you lots of money to build websites.</p>
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		<title>By: Pieter</title>
		<link>http://cmdshiftdesign.com/blog/2009/08/06/ask-a-freelancer-2-coding-designs-that-are-not-your-own/comment-page-1/#comment-507</link>
		<dc:creator>Pieter</dc:creator>
		<pubDate>Fri, 07 Aug 2009 09:39:02 +0000</pubDate>
		<guid isPermaLink="false">http://www.cmdshiftdesign.com/blog/?p=1301#comment-507</guid>
		<description>Very funny, I do like to code websites wich are designed by other people very much! But, the design has to be &quot;nice&quot;. I only work with designers who have (basic) knowledge of markup.</description>
		<content:encoded><![CDATA[<p>Very funny, I do like to code websites wich are designed by other people very much! But, the design has to be &#8220;nice&#8221;. I only work with designers who have (basic) knowledge of markup.</p>
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		<title>By: Liz</title>
		<link>http://cmdshiftdesign.com/blog/2009/08/06/ask-a-freelancer-2-coding-designs-that-are-not-your-own/comment-page-1/#comment-506</link>
		<dc:creator>Liz</dc:creator>
		<pubDate>Thu, 06 Aug 2009 18:53:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.cmdshiftdesign.com/blog/?p=1301#comment-506</guid>
		<description>Marie and Meredith both make some great points!

I really do think it is smart to define special rates for different kinds of work. If there is some part of the work that is an extra headache to you, charge more. If it detours people from having you do it, you win. If you get paid enough that the headache is worth it, you win.

+ we started our own businesses so that we could follow our passion, if you&#039;re not happy - don&#039;t do it.</description>
		<content:encoded><![CDATA[<p>Marie and Meredith both make some great points!</p>
<p>I really do think it is smart to define special rates for different kinds of work. If there is some part of the work that is an extra headache to you, charge more. If it detours people from having you do it, you win. If you get paid enough that the headache is worth it, you win.</p>
<p>+ we started our own businesses so that we could follow our passion, if you&#8217;re not happy &#8211; don&#8217;t do it.</p>
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		<title>By: meredith</title>
		<link>http://cmdshiftdesign.com/blog/2009/08/06/ask-a-freelancer-2-coding-designs-that-are-not-your-own/comment-page-1/#comment-505</link>
		<dc:creator>meredith</dc:creator>
		<pubDate>Thu, 06 Aug 2009 18:36:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.cmdshiftdesign.com/blog/?p=1301#comment-505</guid>
		<description>This is a great post! A great question and a great response. I recently completed 2 projects that were designed by a very talented graphic designer. She is a print designer, and she&#039;s great. She is smart and creative, and produces some very stunning print work.

But she&#039;s not a web designer. Working with her has been quite a learning process for me, because I naturally just want to please the client, and do it like they want. But what I didn&#039;t realize at first is that she doesn&#039;t really know what she wants in terms of functionality - and so much about the web is exactly that, the functionality. Also usability, accessibility, etc etc.

So I definitely second Liz&#039;s advice to include a collaboration stage of the design/development so that the designer can express what he/she wants visually, and you two can discuss how to make that come to life.

I would also add that when developing someone else&#039;s design, wireframes and mockups are absolutely essential. Not just that they need to simply be in existence, but that they need to be signed off on, approved, carved in stone. Otherwise, the developer ends up pixel-pushing to the designer&#039;s heart&#039;s content. And that is absolutely no fun for the developer.

/2 cents</description>
		<content:encoded><![CDATA[<p>This is a great post! A great question and a great response. I recently completed 2 projects that were designed by a very talented graphic designer. She is a print designer, and she&#8217;s great. She is smart and creative, and produces some very stunning print work.</p>
<p>But she&#8217;s not a web designer. Working with her has been quite a learning process for me, because I naturally just want to please the client, and do it like they want. But what I didn&#8217;t realize at first is that she doesn&#8217;t really know what she wants in terms of functionality &#8211; and so much about the web is exactly that, the functionality. Also usability, accessibility, etc etc.</p>
<p>So I definitely second Liz&#8217;s advice to include a collaboration stage of the design/development so that the designer can express what he/she wants visually, and you two can discuss how to make that come to life.</p>
<p>I would also add that when developing someone else&#8217;s design, wireframes and mockups are absolutely essential. Not just that they need to simply be in existence, but that they need to be signed off on, approved, carved in stone. Otherwise, the developer ends up pixel-pushing to the designer&#8217;s heart&#8217;s content. And that is absolutely no fun for the developer.</p>
<p>/2 cents</p>
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		<title>By: Marie Poulin</title>
		<link>http://cmdshiftdesign.com/blog/2009/08/06/ask-a-freelancer-2-coding-designs-that-are-not-your-own/comment-page-1/#comment-504</link>
		<dc:creator>Marie Poulin</dc:creator>
		<pubDate>Thu, 06 Aug 2009 18:31:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.cmdshiftdesign.com/blog/?p=1301#comment-504</guid>
		<description>I definitely had this issue in the earlier days of my freelancing...

As a general rule, I don&#039;t code things that other people design, unless they are willing to pay a premium for it, and I specifically tell them why:
&lt;ul&gt;
	&lt;li&gt;print designers don&#039;t have the experience to know what can/can&#039;t be done on the web&lt;/li&gt;
	&lt;li&gt;things take infinitely longer when web-based sizes/grids/dpi are not taken into account&lt;/li&gt;
	&lt;li&gt;its boring coding work that you didn&#039;t design&lt;/li&gt;
&lt;/ul&gt;



In the early days, i took everything I could get my hands on, because I had no idea if being a freelancer was going to pay the bills or not. I would say, if you need the money REALLY badly, do it. Otherwise, your time could better be spent on work that will actually contribute to your portfolio.

For the first few months of freelancing, I realize that I didn&#039;t really have anything new to contribute to my portfolio, because everything was coding jobs! So I implemented new rates for technical-only projects, which were nearly double my usual rate. That way, if someone was hiring me to do code work only, they would pay double. If they allowed me to take on the create, the rate would remain as before. Incentive to get them to hire you for the whole job ;) And it actually worked. Now I don&#039;t mind the odd code job because it pays quite a bit, which leaves me a cushion for the more creatively inspiring jobs.

Some of the best advice that I think is really really true:
You&#039;ll always get more of the same work that you do. If you keep coding, you&#039;re going to keep getting coding work. If you show logos/identities in your portfolio, you&#039;re probably going to get more of that kind of work. Take on the kind of work that you want to do more of, and you&#039;ll get known for that.

Good luck!</description>
		<content:encoded><![CDATA[<p>I definitely had this issue in the earlier days of my freelancing&#8230;</p>
<p>As a general rule, I don&#8217;t code things that other people design, unless they are willing to pay a premium for it, and I specifically tell them why:</p>
<ul>
<li>print designers don&#8217;t have the experience to know what can/can&#8217;t be done on the web</li>
<li>things take infinitely longer when web-based sizes/grids/dpi are not taken into account</li>
<li>its boring coding work that you didn&#8217;t design</li>
</ul>
<p>In the early days, i took everything I could get my hands on, because I had no idea if being a freelancer was going to pay the bills or not. I would say, if you need the money REALLY badly, do it. Otherwise, your time could better be spent on work that will actually contribute to your portfolio.</p>
<p>For the first few months of freelancing, I realize that I didn&#8217;t really have anything new to contribute to my portfolio, because everything was coding jobs! So I implemented new rates for technical-only projects, which were nearly double my usual rate. That way, if someone was hiring me to do code work only, they would pay double. If they allowed me to take on the create, the rate would remain as before. Incentive to get them to hire you for the whole job ;) And it actually worked. Now I don&#8217;t mind the odd code job because it pays quite a bit, which leaves me a cushion for the more creatively inspiring jobs.</p>
<p>Some of the best advice that I think is really really true:<br />
You&#8217;ll always get more of the same work that you do. If you keep coding, you&#8217;re going to keep getting coding work. If you show logos/identities in your portfolio, you&#8217;re probably going to get more of that kind of work. Take on the kind of work that you want to do more of, and you&#8217;ll get known for that.</p>
<p>Good luck!</p>
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